This 66 page report [1.2 MB PDF] by Hilary Ellis, Stephen Heppell, John Kirriemuir, Aleks Krotoski, and Angela McFarlane, with a Foreword by Lord Puttnam, and an Introduction by Stephen Heppell, has just been published by the Entertainment and Leisure Software Publishers Association (ELSPA). The report:
"offers a snapshot of what is already happening in the context of games in education and, importantly, offers an evidence base from which informed decisions can be made by practioners, policy makers, the games and education industries."
As you might expect, an industry association publication is not going to hide the industry's light under a bushel:
"The hours they spent with fingers on controllers has transformed how we do business and has set the benchmark for the next generation of digital citizenry. Grown-up gamers’ cultural consciousnesses are suffused with interactive experiences, and it is through interactive methods that they are training the future of Britain."
"Technology has saturated workplaces, homes and classrooms. The availability of ICT hardware and software in the classroom means that a nation of young citizens will push out the possibilities for the Britain of the future in the global digital economy. We no longer need to predict when this will happen – it’s already happening."
But that said, the report is valuable. It is shot through with examples of succesful use of computer gaming in (mainly school-based) learning, seeks to explain how and why games can work educationally, provides clear overview information about the games industry, and includes some useful Appendices, with, for exampe, 36 learning principles essential in good gameplay, an extensive list of references, and, useful for people whose lives are not touched by computer games, a definition of genres.
A different angle on the term "managed learning environment" - building schools for the future.
Slightly sceptical article in the 7/10/2006 Economist about the current English "building schools for the future" programme which will see nearly every secondary school in England completely rebuilt or heavily modernised over the next 15 years. Many (most?) of the contracts will be won by private consortia who will get a return on the 50% of the capital costs they put up by charging for their services for the subsequent 25 years. The Economist picks up on the use of the term managed learning environment by the consortium that has just won the contract to rebuild Bristol's schools:
From the point of view of ICT provision, a key concern will be how much scope a school has to make changes to the set-up, once the school is built. The costs of making changes to out-sourced ICT systems are typically high: the supplier will tend simply to "want to get its rent"; and teachers and learners wanting to try out new things may find they get short shrift. And you could imagine, when a Local Authority is choosing between different bids, that the long term suitability of the ICT offering from a curriculum point of view might be both a harder thing to judge, and of a lower priority, than the design of the buildings.
Posted on 08/10/2006 in News and comment | Permalink | Comments (2)
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